package Menu.Model
{
	import Game.Motion.Tank_old;
	
	/**
	 * 
	 */
	public class Player
	{
		private var _login:String;
		private var _tank:Tank_old;
		
		
		/**
		 * 
		 */
		public function Player()
		{
			_login = "Test Login";
			_tank = new Tank_old();
		}

		public function get tank():Tank_old
		{
			return _tank;
		}

		public function set tank(value:Tank_old):void
		{
			_tank = value;
		}

	}
}